Absolute Ring
Special Attack Range +30/45/60% Special Attack Damage +10/20/45%
Browse all 275 artifacts, their effects, and combo relationships. Filter by rarity, tag, or effect type to find the perfect artifact for your build.
Special Attack Range +30/45/60% Special Attack Damage +10/20/45%
+2/3/4/6/8/10 Defense +14/18/20/24/29/35 Grimoire Haste
Successful Evasion reduces all Grimoire cooldowns by 5/10/15/20/25% Grimoire Damage +1% for every 4 Evasion
+2/3/4/6/8//10/12/14 Physical Damage
Acquire Skill Air Bolt Compresses and rapidly fires the surrounding air CD: 1s MP: 2 0 + Physical Damage 100/110%
Consuming a potion grants +5/10/15 Universal Damage Boost for 15 seconds
+1/2/3/4/5//6/8/10 Evasion +10/20/30/40/50//60/70/80% Companion Damage
Enemies with full health receive +10/20/40/80% additional damage
+3/6/10% Weapon Damage +1/1/1 Life Steal
Solar Blade descends 10/20/30/40% faster +2/4/6/8 Fire Damage
+4/7/11/15% Ignore Defense +1/2/3/4 Luck +5/5/10/10% Move Speed
While blocking, grants +5/10/15/20/30/50 MP Regeneration but reduces Move Speed by 90%
Summons a gray planet that shoots Ice projectiles [Damage: +15/20/25/30/35/40]
Damage dealt to enemies within 2.5 tiles: +6/8/11/14%
+20/40/60/80/100% Burn Damage
Summon a flag at the designated location. Allies within the flag's range have their Attack Speed increased by +10/20/30%
0/1/1/2 Dash Count +1/1/2/3 True Damage +2/4/6/8% Move Speed Dash invincibility is treated as a Evasion success effect
+10/12/15/20% Grimoire Damage +3/4/5/6% Move Speed
+4/8/12/16/20 Defense +2/4/6/8/10% Universal Damage Boost +2/2/4/4/6 Luck
+5/10% Normal Attack Damage
Fires Bolt Magic in three directions. (Each spell’s damage is reduced by +0.7/0.6/0.6/0.5/0.5//0.4/0.3%) MP cost increased by 0/25/50/75/100//125/150%.
Acquire Skill Blessing Gain a buff that increases all damage dealt by 5% CD: 20s MP: 16/13/10 Duration: 12
Recharges every 7 seconds during combat. Activates the following effect after dashing when charged. Throw a hammer at nearby enemies to deal Cold Damage damage [Damage: 14 (14+Cold Damage+50/100/150/200/250//300/350/400/450/500%)]
+3/6/9/12 MP Steal
Upon attaining +15/13/10 kills, recover 5 HP
+8/8/8/8 Life Steal -30/25/20/10 Defense
+2/4/6/9 Cold Damage +5/10/15/20 Max MP Frostbite has a 30/60% chance to be applied an additional time when granted.
Summons a blue planet that shoots Physical projectiles [Damage: +10/14/18/22/26/30]
If current HP is 70% or more, Universal Damage Boost +6/8/10/15/18/20%
+7/14/21/28/35//42/50% Special Attack Damage
+20/30/40/50% Reduce MP Cost of Special Attack
+4/8 Defense Gain Shield durability +5/12 when moving locations
Max MP +5/60
+2/4/6 Evasion +2/4/6 Defense Gain a shroud that guarantees to Evasion every attack every +16/14/12 seconds
+20/30/40/50% Reduce MP Cost of Special Attack
Restore MP+50/100% immediately on use
+4/8/12/16% Weapon Damage -4/4/8/8 Evasion
+3/5/8 MP Regeneration +1/1/2 Fire Damage +1/1/2 Cold Damage +1/1/2 Lightning Damage +1/1/2 Physical Damage
Gain a combo of either Sturdy, Ember, Glacier, or Magitech depending on the row you are in Deals +2/4/6/8 elemental damage based on the granted combo.
Weapon Attack Critical Chance increases by +3/6/10/14/20%
+3/4/6/8 Cold Damage
+3/4/6/8 Lightning Damage
+3/6 Evasion
+2/3/4/6 Physical Damage
When receiving fatal damage, this item is destroyed and the following effects are activated Recover 50% HP and become momentarily invincible Inventory slot level: +3
+1/1/2/2/3 True Damage +5/6/7/9/12% Move Speed +5/6/7/9/12% Attack Speed
0/1/1 Dash Count +4/6/8 Evasion +1/2/4% Critical Chance
+3/6/9/12 Defense
+5/10/15/20/25/30% Consumption Speed of Storm Cloud A successful Dash attack grants +1/2/3/5/7/10 Storm Cloud (Cooldown: +3.5 seconds)
5/10/15/23/35/50% chance for enhanced Storm Cloud lightning bolts
+8/12/16/20/25% Universal Damage Boost
+10/15/30/50/80% Dash Recovery Speed
On Perfect guard, increase Universal Damage Boost by +4/8/12/16% for 7s
+6/10/14 Grimoire Haste +5/8/12% Dash Recovery Speed
Solar Blade has a 20/40/60/80/100% chance to grow in size and increase damage by 33% when thrown
+20/40/65/100 Crossbow Reload Speed
The last hit of the combo deals +10/22/40/60/84% increased damage
Increase Universal Damage Boost by +1/2% per Artifact Level within 8 slots
+50/100/200% Thorns -6/5/4% Attack Speed
Summon a dark planet that fires Chaos bullets [Damage: +50/60/70/80/90/100]
+6/12/18/24 Companion Defense Companion placed in the same Row of the Inventory deal Chaos damage
+2/4/6/8/10% Weapon Damage +2/3/4/5/6 Cold Damage
Special Attack Range +10/20/30% Defeat 40 enemies with Special Attack to transform into Absolute Ring
+2/4/6/8/10 Fire Damage
+2/4/6% Critical Chance +2/4/6 Max MP
When Frost Relic is activated, consume 4 MP to summon rotating ice swords (up to 5). [Damage: Basic attack damage x 50% of Additional MP (Current: 1.2)] Basic attack damage: 6% of Cold Damage
On Weapon Attack, has a 1/4% chance to inflict Stun
Increases Critical Chance by +100/150/200/250/350% for every tablet in your inventory Current number of tablets: 0
+3/6/10 Defense Inflict Frostbite on nearby enemies every +5/4/3/2.5 seconds
+2/4/6/8% Critical Damage +1/2/3/4 Evasion Recover Dash Count by +1/1/2 when Evasion activates
Launch +1/2/2/3/3//4/4 chakrams that periodically attack nearby enemies [Damage: +50/50/80/80/110 (Lightning Damage+50/50/80/80/110%)] On Chakram hit, inflict Electrocution with a +10/10/10/10/30% chance.
+5/10/15/20/25/30% Grimoire Damage +7/9/11/13/15/20% Final MP +2/2/2/4/4/6 MP Regeneration
+3/6/9 MP Regeneration +3/6/9 Max MP
If HP is at or below 30%, HP Potion Bonus increases by +30%
+6/13/21/30% Frost Relic damage +6/13/21/30% Solar Blade Damage Solar Blade activates even with Frost Relic attack If the item is on the left side of the inventory, the Frost Relic artifact is converted to be based on Fire Damage, and if on the right side, the Solar Blade artifact is converted to be based on Cold Damage
+1/2.5/5% Critical Chance Create 1 Solar Blade every +10/8/5 seconds (only when Solar Blade effect is active)
When Normal Attack hits, deal additional damage with a +80/120/180% chance. [Damage: Physical Damage +40/75/125% + Cold Damage +80/150/250% (considered as Normal Attack damage)]
+3/6/9/12/15//18/21% Critical Chance
Gain the Frozen Touch buff whenever inflicting Frostbite on a target Frozen Touch: Increases Cold Damage by 1 for 7 seconds (up to +5/10/15/20 stacks)
Acquire Skill Fire Arrow Fires an arrow that pierces enemies CD: 9s MP: 15/17/19 Damage: 18/20/22 + Fire Damage 120/240/360% Burn stacks: 2
Acquire Skill Fire Bolt Hurls a small flame projectile CD: 1s MP: 2 Damage: 25/28 + Fire Damage 50/80%
Acquire Skill Fire Circus Summon 8 fire orbs that fly to the target location. CD: 10s MP: 16/18/19/20 Damage: 18 + Fire Damage 55/75/100/130% Bonus: +10/16/22/30%
Acquire Skill Fire Circus Summon 8 fire orbs that fly to the target location. CD: 1s MP: 16/18/19/20 Damage: 0 + Fire Damage 100/120/140/160% Bonus: +0%
+4/8/12 Lightning Damage (Deactivated for 6 seconds upon hit)
0/1/1/2/3/4 Burn stacks
+6/12/20 Max MP On Special Attack: Fury hit, deal +200/400/600% Fire damage to nearby enemies
+2/4/6% Attack Speed Fire element damage Critical Damage +11/22/33% (applies to Companion damage)
Targets afflicted by Frostbite take an additional +5/10/15/20/25% damage from Cold Damage (also applies to Companion damage)
+3/6/9/12% Companion Damage Activates Storm Cloud +1/1/1/1 times when a companion deals Lightning damage (Cooldown per companion: 0.1 sec)
Storm Cloud is not consumed with a 10/20/30/40/50% chance
Acquire Skill Frost Dagger Summon 4 daggers that fly towards nearby enemies and explode CD: 10s MP: 10/11/12/13/14 Damage: 25 + Cold Damage 90/135/180/220/260%
When dealing damage with Weapon Attack or Grimoire, inflict +10/20/30 Cold Damage on target (Cooldown 2 sec)
Automatically reloads 1 shot every 0.8 seconds (up to 7) Fire an arrow at the enemy dealing Cold Damage [Damage: 12 (12+Cold Damage+50/60/70/80/100//120/130/140/150/160%)]
-9/6/3/0 MP Regeneration Increases the Critical Chance of ice attacks by +5/10/15/20% (also applies to Companion damage)
+10/18/26/40/55//70/85/100% Frost Relic Charge Speed
+2/4/6/8/10% Weapon Damage +2/3/4/5/6 Fire Damage
+5/10/15% Planet Attack Speed Enlarge planets located within 8 slots (Enlarged planets have larger projectiles and deal 50% increased damage)
+3/6/9/12% Weapon Damage -3/6/9/12% Final HP
Increases the Grimoire Haste of the Grimoire in the right slot by +60/100/140%
+1/1/2 Dash Count +3/6/9% Attack Speed
The last hit of the combo gains Critical Chance +15/30/50/75/100%
+10/15/20/25/30% Experience Drop
Damage of the Artifact in the above slot +6/8/10% If Rarity is Advanced or below, bonus damage +15/20/25% Applies only to Artifact that deal direct damage
Acquire Skill Great Blessing Gain a buff that increases all damage dealt by 12% CD: 20s MP: 19/15/12 Duration: 12
+2/3/4/5 Evasion +5/7/9/12% Move Speed Upon a successful Evasion, casts Tiger Strike forward [Damage: 30 (30 + Physical Damage +200/300/450/650%)]
When you inflict a debuff, there is a +20/30/40/50% chance to also inflict it on a nearby enemy (Cooldown: 0.4 sec)
Each time you use MP 15 in combat, receive a 3% Critical Chance buff (stacks up to 3 times and lasts 20 seconds)
Every 6s, summons Ice+Lightning blades on up to 4 nearby enemies. Dealing Electrocution damage reduces the cooldown by 1s Damage : +150/200/250% of (the higher of Lightning Damage and Cold Damage + 30% of the lower)
+3/6/9 Defense Gain Shield 5/10 for 5s when using Dash (Cooldown: 5s)
Acquire Skill Haste Gain a buff that increases ATKSPD and Move Speed by 15% CD: 38s MP: 36/24/12 Duration: 24
Max HP +5/10/15/20/30 Max MP +5/10/15/20/30
When entering another place, gain a buff that increases Move Speed by +10/14/18/22/26/30% and Attack Speed by +10/14/16/20/25/30% for 90 seconds
Acquire Skill Ice Bolt Fires 2 crystallized water projectiles CD: 1s MP: 2 Damage: 14/16 + Cold Damage 20/30%
10/15/20/25/30//40/50% Freeze Debuff Damage
Additional activation of Frost Relic 0/0/0/0/0/1 times 0/0/0/0/0/-10% Frost Relic damage 0/0/1/1/2/2 Luck
When using Special Attack, creates 1 line of ice thorns forward (Damage: 10 + +50/90/140% Cold Damage) When thorns hit an enemy, inflict Frostbite Cooldown: 0.8 seconds
Additional activation of Frost Relic 0/0/0/1/1//1/2 times 0/0/0/-10/10//10/20% Frost Relic damage +2/4/6/8/10//12/20% Critical Damage
Burn changes to Blue Burn +3/6/9/12/15% Burn Damage
+1/1/1/2/2//3/4/4/5/6//7/8/9/12/14 True Damage
+10/20/30% Grimoire Critical Chance +4/6/8 MP Regeneration -3/5/7 Physical Damage
+3/6/9/12/15% Grimoire Damage If Max MP is at least +500/400/320/250/200, cast Grimoire 1 additional times
Acquire Skill Judgment of Thunder Emit a massive lightning beam to attack 10 times CD: 25s MP: 24/28/32/36/36 Damage: 12 + Lightning Damage 100/120/140/160/180%
+15/25/35/45/55% Extra damage to target’s Super Armor
Max HP +5/20
-2/4/6 Cold Damage Lightning element attack Critical Chance +10/20/30% (also applies to Companion damage)
Increases Leaf gain by +10/50%
Normal attacks have a +100/125/150% chance to fire a kunai [Damage: 10 (10+Critical Damage20/30%)]
+2/2/3/4% Extra Storm Cloud damage When Normal Attack or Dash attack hit, there's a +100/175/275/400% chance to immediately consume 1 Storm Cloud (Cooldown: +1.2/0.9/0.8/0.6 seconds)
+0.1/0.2/0.3/0.4/0.5s Invincibility Duration During Special Attack: Fury
Acquire Skill Lightning Bolt Additionally fires projectiles at nearby enemies CD: 1s MP: 2 Damage: 20/22 + Lightning Damage 40/60%
Acquire Skill Lightning Boomerang Launch a boomerang wrapped in electricity (recover part of cooldown by retrieving the returning boomerang) CD: 10s MP: 9/10/11/12/12 Damage: 30 + Lightning Damage 180/240/310/380/450%
+5/10/15/20/25//30/35/40 Storm Cloud Capacity +3/6/9/12/15//18/21/24% Storm Cloud Recovery Rate during Combat +1/2/3/4/5//6/7/8 Lightning Damage
+25/30/35/40/45//50/60% Extra Storm Cloud damage
When dealing damage with Weapon Attack or Grimoire, inflict +10/20/30 Lightning Damage on target (Cooldown 2 sec)
+14/16/18/21/24 Defense -2/4/6/8/10% Move Speed -2/4/6/8/10% Attack Speed -2/4/6/8/10 Grimoire Haste
Move Speed -0.4%
+2/6/10 Barter Generate +100/150/200 Leaf when trading with a merchant (activates once per merchant)
+1/1/1/1/2 Life Steal
+15/20/30/50/65 Grimoire Haste Increase the chance of Grimoire appearing in rewards by 25%
Move Speed +0/0.1/0.1%
Move Speed -0.4%
+2/3/4/6/8 Highest Elemental Damage +2/4/6/8/10% Move Speed
+3/6/9/12 Evasion +7/14/22/30 Max MP
Grants Burn 0/1/1/2 additional times +1/1/1/2 Burn stacks
Instantly cast all Grimoire without action +6/8/11/14% Grimoire Damage
Acquire Skill Meteor Shower Randomly drops meteors within the casting area CD: 26s MP: 35/38/41/44 Damage: 22 + Fire Damage 50/100/180/200% Number of Meteors: 20/25/30/35
+5/10/15% Solar Blade Damage +2/4/7 Fire Damage Solar Blade Falls near you when thrown
Retrieve all Solar Blade that have fallen to the ground, dealing Solar Blade damage to enemies in the path
Summon a companion to fight with you Gain Storm Cloud with a +20/34/48/61/75% chance when a lightning arrow hits an enemy.
+1/2/3/5/8 Physical Damage +2/3/4/5/6 Evasion
+20/40/60% Consumption Speed of Storm Cloud
Bolt Magic homes in on enemies +2/5 MP Regeneration
Fire +1/2/3/4 elemental bombs dealing +100/150/200/250% of the highest elemental damage
The following effects stack for each artifact in a top-row slot of your inventory Fire Damage +1/1/1/2 Lightning Damage +1/1/1/2 Cold Damage +1/1/1/2
+22/26/32/40/50% Normal Attack Damage -10/10/10/10/10% Attack Speed
+4/8/12/16% Damage dealt with Debuff -10/10/6/6% Critical Chance
+10/20/30/40/50//60/70/80/90% Attack Speed of Burn
When dealing damage with Weapon Attack or Grimoire, inflict +10/20/30 Fire Damage on target (Cooldown 2 sec)
+20/40/60/80/100% Duration of all debuffs inflicted on enemies
Reserve 15 MP, increasing Grimoire damage dealt by +10/12/15/18%
Normal attacks have a 50% chance to fire a card For every 1 Luck, the chance to fire a card increases by 0/2.5/5/7.5/10% (Current: -%) [Damage: 24]
+2/4/6/8/11/15 MP Regeneration +1/2/3/4/5/6 Evasion Gain the Endure buff with each physical critical hit on an enemy (Increases defense by 3 for 6 seconds, up to 3 stacks)
+8/10/12% Grimoire Damage
+2/3/5 Fire Damage Summon feathers in combat that fly at +1/2/3 nearby enemies and inflict Burn (Cooldown: 3.5 seconds)
+3/6/9% Attack Speed +2/4/6 Evasion
Burn and Electrocution change to Plasma -15/10/5/0/5% Plasma Damage
+20/40/60% Critical Damage Attacks have a 10% chance to miss (Reduces damage by -20%)
Each time you defeat a Mini Boss, increase Universal Damage Boost by +4/8/12% (up to 3 stacks) Current stacks: 0 Damage taken from Mini Boss +30%
Move Speed -0.4%
Activate MP Shield for 10 seconds on use
Upon a successful block, +2/4/6/8/10/15 physical damage for 25.5 seconds
Acquire Skill Rain of Arrows Creates multiple ice arrows at the casting location (Applies Frostbite to enemies on hit with a certain chance) CD: 16s MP: 22/24/26/28 Damage: 10/12/14/16 + Cold Damage 40/70/100/130% Frostbite Chance: 66%
Get additional 0/0/1 when acquiring Trance +10/16/22% Special Attack Damage +5/5/10% Dash Recovery Speed
Reduces MP cost of the Grimoire in the left slot by +30/35/42/55%
On critical hit, deal damage to nearby enemies equal to +10/14/21/30% of the highest attribute value
For every 3% Damage dealt with Debuff, increase Attack Speed by 1%
Summons Red Planet that fires Fire missiles [Damage: +26/31/36/42/48//54/60]
Drops +1/1/2/2/3/4 meteors near the player that deal +130/150/150/170/170/170% fire damage Inflicts Burn on enemies struck by the meteors Cooldown: 5 seconds
0/1/1/1/2 Magazine Count
Counter: Perform a short melee attack forward when blocking (+0.5/0/0.7/1.6/2.8/4.5% of physical damage)
Counter: Perform a short melee attack forward when blocking (0/1/2.1/3.4/4.8/6.2% of physical damage)
Fire 3 rock spears that deal damage equal to +70/95/125/160/200% of Defense Additional Rock Spear count per extra Attack Speed 15%
Acquire Skill Rock Oink Summons a rock Oink that fights with you (a portion of MP equal to the summoning cost will be locked) CD: 10s MP: 30 Damage: 15 + Physical Damage 0% HP: 250 Duration: 60
+3/5/7/10 Lightning Damage +3/5/7/10 Fire Damage Inflicts Burn on enemies struck by Storm Cloud
+40/60/80 Grimoire Haste +8/14/20% Critical Damage +5/5/10% Reduce MP Cost of Grimoire
+4/8/12/16/20 Storm Cloud Capacity +1/2/3/4/5 MP Regeneration
Charges every 6 seconds, unleashes a Ice slash on normal attack [Damage: 24 (24 + Cold Damage+100/150/200/260/320//380/460%)]
Grants Fire to the left side of inventory, and Ice to the right Granted element damage: +2/15 Opposing element damage: +0/5
When dealing damage to an enemy, deal an additional +4/5/7/10% damage for each debuff applied to the target
+2.5/5/7.5/10% Critical Chance When Critical Chance exceeds 100%, the excess is converted into Execution Chance.
Each time you use 40 MP in combat, gain a Shield with +5/10/15 hit points (lasts for 15 seconds)
+3/6/9/12% Storm Cloud Recovery Rate during Combat +3/3/6/6 Evasion
Acquire Skill Sharp Eye Gain a buff that increases critical chance by 12% CD: 30s MP: 24/16/6 Duration: 15
+2/4/6/8% Critical Chance +1/2/3/4 Highest Elemental Damage
+4/8/12% Attack Speed Each Weapon Attack speeds up the attack cycle of planets
+4/8/12% Attack Speed Consumption Speed of Storm Cloud increases by +25/50/100% of Attack Speed Inflicts +5/10/15 Lightning Damage on Weapon Attack
Acquire Skill Shield Grants a buff that gives 12 Barrier CD: 20s MP: 20/12 Duration: 6
Gain the following effect for every 10 Defense Fire Damage +1/1/2/3 Cold Damage +1/1/2/3 Lightning Damage +1/1/2/3
+5/10/15/20 Max HP -5/4/3/2 Evasion
+5/8% Special Attack Damage
+2/4/6/9/12//15/20% Weapon Damage -20/20/20/10/5//5/0% Attack Speed Special Attack MP Cost +15/30/45/60/70//80/100
Gain a 'Mirage' stack on critical hits. At 100% Mirage, automatically evade the next attack and deal Evasion +300/600/900/1200/1500% Chaos damage to surrounding enemies.
+4/8/12/16% Attack Speed -4/6/8/10% Move Speed
+3/6/10% Normal Attack Damage +3/6/10% Special Attack Damage
Companion Max HP +25/55/88/120/150%
+3/6/9/12 Evasion +3/6/9/12 Luck +2/4/6/8% Critical Chance +1/1/2/2 True Damage
Summons a sky blue planet that shoots Lightning laser beams [Damage: +30/40/45/50/55/60]
+5/10/15/20/30//40/50% Companion Revive Time Haste Companions attack +20/25/30/35/40//50/60% more frequently
Acquire Skill Smoke Screen Summons a smokescreen that allows you to evade enemy attacks 3 times. The smokescreen disappears after 3 evasions. CD: 30s MP: 24 Duration: 10
+2/5/6/8/10% Attack Speed Fire an ice projectile at enemies afflicted with Frostbite every 0.5 sec [Damage: 0 (Cold Damage's 45% × Attack Speed's 120%)] This damage is not affected by Frost Touch
+1/3/5 Cold Damage +1/3/5% Move Speed Further reduces Move Speed by +5/10/15% for targets afflicted by Frostbite
+5/10/15/20% Solar Blade Damage +4/8/12/16% Critical Damage
Ignore target's defense by +2/4/6/8/10//12/14% with Solar Blade +5/10/15/22/30//40/50% Critical Chance of Solar Blade
+2/3/5 Fire Damage +2/4/6 Max HP
+1/1/2/2/3 Solar Blade Maximum Count +1/2/4/6/8% Move Speed
+150/300/450% Thorns +1/2/3 Defense
+2/4/6/8/10 Highest Elemental Damage +3/6/9/12/15% Grimoire Damage
+10/20/33/45/60% Final MP
+10/20/33/45/60% Final HP
+3/6 Lightning Damage +3/6% Critical Damage
+6/12/18/24/30% Damage of abilities consuming MP
Acquire Skill Stone Wave Summons stone piles in front and behind to attack enemies within range CD: 9s MP: 24/20 Damage: 0 + Physical Damage 100/120%
+3/6/9 MP Regeneration +2/3/5% Critical Damage
Each 1% of Grimoire Damage increases Solar Blade damage by 1% When dealing Grimoire damage, additionally activates Solar Blade 0/0/1/1/2 times
+10/16/24/33% Critical Damage -16/13/10/7 Max MP
Attack Speed +7/14/26%
Player Critical Chance and Critical Damage contribute +30/60/90/120% to Companion +2/4/6/8% Critical Chance
+1/3/6/9% Critical Chance +1/2/3/3 Physical Damage
Attacks the enemy touched during the dash for 30/100% physical damage (Deals double damage if Dash Count is consumed)
+2/4/6/10% Critical Chance +1/1/2/3 Physical Damage
Every 2 seconds, Dash attack is enhanced to increase damage by +30/60/90/120% and convert to an attack based on the highest attribute
Acquire Skill Thunder Armor Creates a lightning armor that casts chain lightning to attack nearby enemies 3 times. CD: 25s MP: 36/33/30/30/30 Duration: 10 Damage: 2/2/2/3/3 + Lightning Damage 60/70/80/95/110% Attack Interval: 0.33
+1/2/3/4/5/6 Lightning Damage Every 4 seconds, deal Lightning Damage 30% to +1/2/2/3/3/4 nearby enemies and inflict Electrocution.
Storm Cloud changes to Snowstorm Cloud +2/4/6/8 Cold Damage +6/12/18/24% Consumption Speed of Storm Cloud
When Electrocution is applied, apply Enhanced Electrocution with a 15/30/45/60% chance +2/4/6/8 Lightning Damage
+3/6/10% Frost Relic damage +5/8/12% Critical Damage
Additional Physical Damage becomes 0, and that 20/40/60/80/100% is converted to Fire Damage
Additional Physical Damage becomes 0, and that 20/40/60/80/100% is converted to Cold Damage
Additional Physical Damage becomes 0, and that 20/40/60/80/100% is converted to Lightning Damage
+2/4/6/8/10% Weapon Damage +2/3/4/5/6 Lightning Damage
+4/6/8/10% Bonus damage dealt to Boss and Mini Boss
+4/8/12% Weapon Damage +4/8/12% Grimoire Damage 0/1/2 True Damage +3/6/9% Move Speed
Gain a 'Sonic Wave' stack each time Grimoire is cast every 0.8 seconds (up to 5 stacks) Consume all stacks with Weapon Attack to deal Chaos damage at the attack point (considered as Grimoire damage) Damage: Average damage of all elemental types +200/250/300/350/450/550% (Grimoire Haste 1 increases Tuning Fork damage by 1%)
── activeType: Locked — 144 ──
+10/19/28/35/45% Critical Chance If an enemy is within 3 tiles, critical damage -30%
-55/48/40/33% Final HP Recovers HP by +1/1/1/1 on Weapon Attack (Cooldown 1 seconds)
Charges every 6 seconds during combat. Activates the following effect if there are enemies nearby after charging. Ice spear flies in and attacks enemies +1/1/1/1/1//2/2/2/3 times [Damage: 20 (20+Cold Damage+100/140/180/220/260//155/170/130/150%)]
+6/12/18% Attack Speed +2/4/6 Highest Elemental Damage
Critical Damage +10/20/30/40/50%
+4/8% Move Speed
+1/2/3/4/6//8/10/13 Physical Damage +5/5/5/10/10//10/15/15% Attack Speed
Increases Max MP by 1 every time you use MP (up to +10/15/20/25, cooldown: 5 seconds)
Acquire Skill Water Bolt Hurls a small water projectile CD: 1s MP: 2 Damage: 0 + Cold Damage 100/110%
Cast 'Water Grab' at the targeted location using Max MP 30% [Damage: Max MP × +160/240/320/400/500] Amplify this attack's Critical Damage +10/15/20/25/30%
+2/4/6/8% Universal Damage Boost +6/12/18/24% Move Speed
MP Regeneration +5/9/15/22/30
+30/60/100/130/160/200% Duration of Buffs Applied by Self
Upon taking damage, gain invincibility for +0.4/0.8/1.2 seconds
If the target’s HP is below +4/8/12/16/20%, they die immediately (does not affect bosses)
+3/6% Universal Damage Boost Increase combo count by 1 if artifacts in both adjacent slots have the same combo
Summon White Planet that fires Ice Bullets [Damage: +30/36/42/48/54//60/66/72]
+10/20/30/40/50% increase in Melee Attack range
Dash Attack Damage +30/80%
+3/6/9/12/15/18% Attack Speed Additional Attack Speed +25/20/15/9/6/5% increases Universal Damage Boost by 1%
+10/20/30/40/50% Dash Attack Damage +4/8/12/16/20% Dash Recovery Speed
Summons a yellow planet that shoots bouncing Physical projectiles [Damage: +20/26/32/38/45//52/60]
0/1/1/2/2/3 Electrocution stacks
33% chance that enemies drop lightning bread upon death. Lightning bread grants Storm Cloud +1/2/3/4/5