Greatsword

Greatsword

Heavy melee · Medium

About this weapon

Trades speed for weight. Swing animations are slow, but every hit lands hard with wide coverage, and the special attack is a spinning slash that sweeps a large area — devastating against packed groups. Its heavy stagger turns boss encounters into a matter of interrupting patterns.

Best for: Raw damage, pack clearing, stagger chains

Attack Values
Normal Attack1.75
Dash Attack1.25
Special Attack4

Greatsword Upgrade Tree (30 official nodes)

Every Greatsword upgrade in one branch. The base weapon sits at tier 1; each tier-2 upgrade is a distinct route, and its tier-3 children are the terminal (final) forms of that route. Names, item IDs, tiers and effect text are official TEAM HORAY Fan Kit v2.1 data (game build 1.0.25) — no damage values or costs are invented here.

Tier 1 · Base

Steel Greatsword

Item ID 10

Heavy melee. Cannot block; trades speed for high damage and range. Whirlwind special.

Upgrades into 9 first-tier routes.

Tier 2

Hypersensitivity

Item ID 11

Damage from Special Attack: Whirlwind increases by 20% and its charge speed increases by 50%.

Tier 3 · FinalNegligenceItem ID 14

Special Attack Damage increases by 15%. Special Attack: Whirlwind is immediately charged, and Special Attack Speed decreases by 15%.

Tier 3 · FinalLoving GazeItem ID 15

Increases Critical Chance of Special Attack: Whirlwind by 100% and Special Attack Speed by 50%.

Tier 3 · FinalBlack Iron HalberdItem ID 1111

Special Attack: Whirlwind range is increased. Deal 50% additional damage when hitting the outer area, and recover HP equal to 0.7% of outer-area damage.

Tier 2

Swarming Shadow

Item ID 12

Special Attack: Whirlwind charge time increases by 100%, but Normal Attack Damage increases by 20%.

Tier 3 · FinalSwift RegretItem ID 16

You can swing the final attack of the Normal Attack 2 additional times. Increases Normal Attack damage by 10%.

Tier 3 · FinalTier-3 Node #1125Item ID 1125tree-only record

Normal Attack consumes 2 MP and increases damage by 24%.

Tier 2

Troubling Delight

Item ID 17

Weapon Attack is changed to a form that uses Laser.

Tier 3 · FinalLegacy of the IllusionistItem ID 1117

Grimoire Haste increases by 50%.

Tier 3 · FinalPristine FormItem ID 1118

Normal Attack and Dash attack lasers become larger and damage is increased by 25%.

Tier 3 · FinalLazarionItem ID 1120

Special Attack: Whirlwind is changed to Special Attack: Amethyst Conjuration.

Tier 2

Wooden Club

Item ID 1100

Dash attack can no longer be used, but damage dealt by Normal Attack is increased by 20%.

Tier 3 · FinalSpike ClubItem ID 1101

Fires 3 piercing spikes upon a Critical Damage hit with a Weapon Attack. An additional spike is added for every 20% extra critical damage of the attack. (Damage: 26% of Physical Damage)

Tier 3 · FinalMischievous PrankItem ID 1119

Special Attack changes to Special Attack: Leaf Explosion. Adds Normal Attack Damage to Special Attack damage.

Tier 2

Bone Gearblade

Item ID 1102

Special Attack: Whirlwind is changed to Special Attack: Reassemble.

Tier 3 · FinalCreaking SpineItem ID 1103

'Special Attack: Reassemble' attack's range increases, and Attack Speed gradually increases up to 35%. (Resets when you stop attacking)

Tier 2

Frostbound Greatsword

Item ID 1104

When performing a Weapon Attack, deal additional damage to the target equal to 30% of Cold Damage.

Tier 3 · FinalEternal Frost GreatswordItem ID 1105

Additional Cold Damage increases from 30% to 55%. Normal Attack range increases, and basic combo becomes 15% faster (based on total time).

Tier 3 · FinalIcicle SwordItem ID 1106

Weapon Attack has a 80% chance to inflict Frostbite. Increases Freeze damage by 20%.

Tier 3 · FinalGreatsword of ExorcismItem ID 1114

Increase damage dealt by Artifact Scabbard of Exorcism by 33% and charge 15% faster.

Tier 2

Crimson Thorn

Item ID 1107

Attacks the target and inflicts Wound.

Tier 3 · FinalCrimson VortexItem ID 1108

Changes Normal Attack and Dash attack to 3-hit combos. The damage of each hit is adjusted to 40% of the original damage. The maximum stacks of Wound increase by 6.

Tier 3 · FinalThe InquisitorItem ID 1115

Physical Damage dealt with Weapon is applied as Chaos. Special Attack: Whirlwind is changed to Special Attack: Wound Explosion.

Tier 2

Lightning Greatsword "E2G"

Item ID 1112

When performing a Weapon Attack, deal additional damage to the target equal to 30% of Lightning Damage.

Tier 3 · FinalLightning Greatsword "E3G"Item ID 1109

Every 5 attacks, gain 5 Storm Cloud stacks. When using Special Attack: Whirlwind, gain a buff that increases Consumption Speed of Storm Cloud by 100% for 10 seconds. (Max 5 stacks)

Tier 3 · FinalLightning Greatsword "S3G"Item ID 1113

When Weapon Attack, inflict Electrocution on the target. Electrocution extra damage increases by 33%.

Tier 2

The Emberforged

Item ID 1122

When performing a Weapon Attack, deal additional damage to the target equal to 30% of Fire Damage.

Tier 3 · FinalRed Snake CrushItem ID 1123

Artifact Damage dealt by Red Snake Eyes increases by 33%, and cooldown is reduced by 2.5 seconds when using Normal Attack.

Tier 3 · FinalSolis CinerisItem ID 1124

Solar Blade triggers an additional 2 times when Weapon Attack. Increases Critical Damage of Solar Blade by 36%.

Data source: TEAM HORAY official Fan Kit v2.1 · game build 1.0.25 (weapon_index.csv + AllWeaponEffects), republished independently. This page shows only official node names, item IDs, tiers and effect text. Damage coefficients, MP costs, cooldowns and unlock costs are not published by the kit and are intentionally not shown here.