Crossbow

Crossbow

Ranged · Easy to Medium

About this weapon

The pick for fighting from a safe distance. Arrows can pierce up to two enemies, which makes it strong against grouped targets. The trade-offs matter: firing slows your movement by roughly 40%, and once the magazine is empty you are stuck reloading and completely exposed.

Best for: Safe poke, kiting, players who plan their repositioning

Attack Values
Normal Attack1
Dash Attack1
Special Attack2

Crossbow Upgrade Tree (27 official nodes)

Every Crossbow upgrade in one branch. The base weapon sits at tier 1; each tier-2 upgrade is a distinct route, and its tier-3 children are the terminal (final) forms of that route. Names, item IDs, tiers and effect text are official TEAM HORAY Fan Kit v2.1 data (game build 1.0.25) — no damage values or costs are invented here.

Tier 1 · Base

Colossal Crossbow

Item ID 100

Ranged magazine weapon. Arrows can pierce; reload + dash-mine mechanics. Move speed reduced ~40% while attacking.

Upgrades into 8 first-tier routes.

Tier 2

Colossal Crossbow: Reload Device

Item ID 101

Normal Attack damage is reduced by 45%. Special Attack is changed to 'Advanced Reload'.

Tier 3 · FinalColossal Crossbow: Acceleration CoreItem ID 102

As you attack, Attack Speed stacks up, adding up to +60% to your base Attack Speed.

Tier 3 · FinalCrossbow: TwinItem ID 103

Normal Attack fires two projectiles and allows slightly more freedom of movement during the attack. Fire rate increases by the amount of Move Speed increase.

Tier 3 · FinalBounty HunterItem ID 125

The magazine is fixed at 6 rounds and reloads instantly when using Dash. Dash attack is disabled, and damage increases by 7% for every point of Dash Count.

Tier 2

Colossal Crossbow: Scattershot Shooter

Item ID 104

Normal Attack is changed to Normal Attack: Blast Shot, and damage is increased by 80%.

Tier 3 · FinalColossal Crossbow: Gunpowder SynthesisItem ID 105

Increase Critical Chance of Weapon Attack by 35% and recharge 1 bullets if the attack hits critically.

Tier 3 · FinalColossal Crossbow: Explosive DeviceItem ID 116

Damage from Normal Attack is increased by 10%.

Tier 3 · FinalThe BarnacleItem ID 127

On Normal Attack and Dash attack, attaches Sticky Bomb. Special Attack changes to Special Attack: Explosion.

Tier 2

Colossal Crossbow: Enhanced Special Bolts

Item ID 106

The attack range of Special Attack: Power Arrow is increased, and damage is increased by 30%.

Tier 3 · FinalColossal Crossbow: Rapid-Fire DeviceItem ID 117tree-only record

When Special Attack: Power Arrow is cast consecutively (within 2 seconds), it deals an additional 10% damage for each consecutive cast. (up to a maximum of 50%)

Tier 2

Colossal Crossbow: Fire Mine

Item ID 108

Damage dealt by Weapon Attack is reduced by 20%, but it is changed to Fire Damage.

Tier 3 · FinalColossal Crossbow: Equipped with Guidance ModuleItem ID 109

The cost of Special Attack is reduced to 3, and damage increases by 0.9% per Additional MP. Special Attack tracks nearby enemies.

Tier 3 · FinalMini CannonItem ID 118

Fire a Grenade Launch with Normal Attack. Its firing speed is not affected by Attack Speed, but its damage and area increase by 1% for each additional Attack Speed.

Tier 3 · FinalSolis IubarItem ID 124

Weapon Damage decreases by 15%, but Solar Blade Damage increases by 35%.

Tier 2

Colossal Crossbow: Unstable Lightning Mark

Item ID 110

When using Normal Attack, has a 40% chance to fire 'Lightning Arrow'.

Tier 3 · FinalColossal Crossbow: Mark StabilizationItem ID 111

Applies Electrocution debuff on hit with 'Lightning Arrow'. Electrocution damage increased by 25%.

Tier 3 · FinalColossal Crossbow: Cloud GathererItem ID 115

When the 'Lightning Arrow' hits an enemy, you gain 3 Storm Cloud points.

Tier 3 · FinalMinigunItem ID 126

Lightning Arrow firing chance increases by 10%. Special Attack changes to Special Attack: Barrage.

Tier 2

Colossal Crossbow: Frost Veil

Item ID 112

Special Attack is replaced with 'Frost Veil'.

Tier 3 · FinalColossal Crossbow: Rapid Freeze CrystalItem ID 113

Frost Relic damage increases by 20%.

Tier 3 · FinalColossal Crossbow: Expansion DeviceItem ID 114

Fires Frostbite projectiles that penetrate enemies while Frost Veil is active. [Magazine Capacity is fixed at 5 rounds]

Tier 2

Kagumede

Item ID 119

Attacks the target and inflicts Poison.

Tier 3 · FinalKalim's FormItem ID 120

Heita's Spirit Powder, Tero's Spirit Powder, Ahmad's Spirit Powder attack twice and deal 25% more damage.

Tier 3 · FinalPurple JacketItem ID 121

Poison stack increases by 3.

Tier 2

M-9199

Item ID 122

Normal Attack Pierces enemies and increases damage by 15%. Special Attack is changed to 'Special Attack: Ammo Compression'.

Tier 3 · FinalXRA-9Item ID 123

When using the last bullet with a normal attack, the current cooldown of all Grimoire and Active Artifact is reduced by 25%.

Data source: TEAM HORAY official Fan Kit v2.1 · game build 1.0.25 (weapon_index.csv + AllWeaponEffects), republished independently. This page shows only official node names, item IDs, tiers and effect text. Damage coefficients, MP costs, cooldowns and unlock costs are not published by the kit and are intentionally not shown here.