Crossbow
Ranged · Easy to Medium
About this weapon
The pick for fighting from a safe distance. Arrows can pierce up to two enemies, which makes it strong against grouped targets. The trade-offs matter: firing slows your movement by roughly 40%, and once the magazine is empty you are stuck reloading and completely exposed.
Best for: Safe poke, kiting, players who plan their repositioning
Crossbow Upgrade Tree (27 official nodes)
Every Crossbow upgrade in one branch. The base weapon sits at tier 1; each tier-2 upgrade is a distinct route, and its tier-3 children are the terminal (final) forms of that route. Names, item IDs, tiers and effect text are official TEAM HORAY Fan Kit v2.1 data (game build 1.0.25) — no damage values or costs are invented here.
Colossal Crossbow
Ranged magazine weapon. Arrows can pierce; reload + dash-mine mechanics. Move speed reduced ~40% while attacking.
Upgrades into 8 first-tier routes.
Colossal Crossbow: Reload Device
Item ID 101Normal Attack damage is reduced by 45%. Special Attack is changed to 'Advanced Reload'.
As you attack, Attack Speed stacks up, adding up to +60% to your base Attack Speed.
Normal Attack fires two projectiles and allows slightly more freedom of movement during the attack. Fire rate increases by the amount of Move Speed increase.
The magazine is fixed at 6 rounds and reloads instantly when using Dash. Dash attack is disabled, and damage increases by 7% for every point of Dash Count.
Colossal Crossbow: Scattershot Shooter
Item ID 104Normal Attack is changed to Normal Attack: Blast Shot, and damage is increased by 80%.
Increase Critical Chance of Weapon Attack by 35% and recharge 1 bullets if the attack hits critically.
Damage from Normal Attack is increased by 10%.
On Normal Attack and Dash attack, attaches Sticky Bomb. Special Attack changes to Special Attack: Explosion.
Colossal Crossbow: Enhanced Special Bolts
Item ID 106The attack range of Special Attack: Power Arrow is increased, and damage is increased by 30%.
When Special Attack: Power Arrow is cast consecutively (within 2 seconds), it deals an additional 10% damage for each consecutive cast. (up to a maximum of 50%)
Colossal Crossbow: Fire Mine
Item ID 108Damage dealt by Weapon Attack is reduced by 20%, but it is changed to Fire Damage.
The cost of Special Attack is reduced to 3, and damage increases by 0.9% per Additional MP. Special Attack tracks nearby enemies.
Fire a Grenade Launch with Normal Attack. Its firing speed is not affected by Attack Speed, but its damage and area increase by 1% for each additional Attack Speed.
Weapon Damage decreases by 15%, but Solar Blade Damage increases by 35%.
Colossal Crossbow: Unstable Lightning Mark
Item ID 110When using Normal Attack, has a 40% chance to fire 'Lightning Arrow'.
Applies Electrocution debuff on hit with 'Lightning Arrow'. Electrocution damage increased by 25%.
When the 'Lightning Arrow' hits an enemy, you gain 3 Storm Cloud points.
Lightning Arrow firing chance increases by 10%. Special Attack changes to Special Attack: Barrage.
Colossal Crossbow: Frost Veil
Item ID 112Special Attack is replaced with 'Frost Veil'.
Frost Relic damage increases by 20%.
Fires Frostbite projectiles that penetrate enemies while Frost Veil is active. [Magazine Capacity is fixed at 5 rounds]
Kagumede
Item ID 119Attacks the target and inflicts Poison.
Heita's Spirit Powder, Tero's Spirit Powder, Ahmad's Spirit Powder attack twice and deal 25% more damage.
Poison stack increases by 3.
M-9199
Item ID 122Normal Attack Pierces enemies and increases damage by 15%. Special Attack is changed to 'Special Attack: Ammo Compression'.
When using the last bullet with a normal attack, the current cooldown of all Grimoire and Active Artifact is reduced by 25%.
